An Internet cafà © à © , also known as cybercafÃÆ' à © , is a place that provides Internet access to the public, usually for a fee. These businesses usually provide snacks and drinks, then the cafe is on its behalf. The cost of using a computer is usually charged as a time-based rate.
Video Internet café
History
The first online cafe in South Korea called Cafà © Electronics opened in front of Hongik University in March 1988 by Ahn Sang-Su and Keum Nuri in Seoul. It has two 16bit computers that connect to the online service network through the phone line. Online meetings of online service users are held in Electronic Cafes , which serves as a place to connect online and offline activities. The opening of online cafes in Korea is 2-3 years ahead of other countries.
The online cafà © phenomenon in the United States began in July 1991 by Wayne Gregori in San Francisco when he started the SFnet Coffeehouse Network. Gregori designed, built and installed 25 coin-operated computer terminals at coffee shops throughout the San Francisco Bay Area. The terminal cafà © à terminal was diverted to a 32 Line Bulletin Board System that offered a variety of electronic services including FIDOnet letters and, in 1992, an Internet letter.
The concept of a cafe with full Internet access (and the name Cybercafà © à © ) was discovered in early 1994 by Ivan Pope. Assigned to develop an Internet event for an art weekend at the Institute of Contemporary Art (ICA) in London, and inspired by the SFnet-based cafe terminal, the Pope wrote a proposal outlining the concept of a cafe with Internet access.
After the initial run in late 1993 as a cafe featuring computers, a bar called CompuCafÃÆ' à © was founded in Helsinki, Finland in spring 1994 featuring both Internet access and robot beer vendors.
Around June 1994, The Binary Cafe, the first Internet cafe in Canada, opened in Toronto, Ontario.
Inspired in part by the ICA event, a commercial establishment of this type, called Cyberia, opened on 1 September 1994 in London, England. In January 1995, CB1 Cafà © à © in Cambridge, installed an Internet connection and was the longest running Internet cafe in the UK, still operating today.
The first public, a commercial American Internet cafe was conceived and opened by Jeff Anderson and Alan Weinkrantz in August 1994, at Infomart in Dallas, Texas and called The High Tech Cafe.
The Scottish Bar is the first Internet cafe in French-speaking Switzerland, linked on June 27, 1995 by Pierre Hemmer and his company MC Management & amp; Communication.
Three Internet cafes were opened in New York City's East Village neighborhood: Internet Cafe, opened by Arthur Perley, @Cafe, and Heroic Sandwich. In 1996, Internet cafà © à © Surf City opened in downtown Anchorage, Alaska.
Variations of Internet cafes called PC bang (similar to LAN game centers) became very popular in South Korea when StarCraft was released in 1998. Although computers and broadband penetration per capita are very high, young people go to PC bangs to play multi- player..
Maps Internet café
Characteristics
Internet cafes are located around the world, and many people use them on the go to access email and instant messaging services to keep in touch with family and friends. In addition to travelers, in many developing countries, the Internet cafà © à © s is the primary form of Internet access for citizens as a model of shared access more affordable than private ownership of equipment and/or software. Variations on the business model cafà © à © Internet is a LAN game center, which is used for multi-player games. These cafes have several computer stations connected to the LAN. Connected computers are assembled specifically for gameplay, supporting popular multiplayer games. This reduces the need for video arcades and arcade games, many of which are being closed or merged into Internet cafes. The use of Internet cafes for multi-player games is very popular in certain areas of Asia such as India, China, Taiwan, Hong Kong, South Korea and the Philippines. In some countries, as almost all LAN game centers also offer Internet access, the terms net cafe and LAN game center become interchangeable. Again, this shared access model is more affordable than private ownership of equipment and/or software, especially since games often require upscale and expensive PCs.
There are also internet kiosks, Internet access points in public areas such as public libraries, airport halls, sometimes just for short use while standing.
Many hotels, resorts and cruises offer Internet access for the convenience of their guests; this can take many forms, such as in-room wireless access, or a web browser that uses television in the room for viewing (usually in this case the hotel provides a wireless keyboard assuming the guest will use it from the bed), or a computer (s) guests, either in the lobby or in the business center. As with phone services, most US mid-priced hotels offer Internet access from computers in the lobby to registered guests at no additional cost, while more luxurious hotels are more likely to charge for computer use at their "business center." "
For those traveling by road in North America, many truck stops have internet kiosks, at a regular cost of about 20 cents per minute.
Internet cafes come in a variety of styles, reflecting their location, key customers, and sometimes, the owners' social agendas. In the early days they were important in projecting the image of the Internet as a 'cool' phenomenon.
Evolution
Internet cafes are a natural evolution of traditional cafes. Cafà © à © s started as a place for information exchange, and always used as a place to read newspapers, send postcards to home, play traditional games or electronics, chat with friends, find out local information.
Because Internet access is increasing, many pubs, bars and cafes have terminals, so the difference between internet cafes and normal cafes is eroded. In some countries, especially Europe, the number of pure Internet cafes is declining as more and more normal cafes offer the same service. However, there are European countries where the number of publicly accessible terminals also declines. An example of such a country is Germany. The cause of this development is a complicated combination of regulation, relatively high Internet penetration rate, widespread use of notebooks, tablets and smartphones and a relatively high number of wireless internet hotspots. Many pubs, bars and cafà © à © in Germany offer wireless internet, but no terminal because Internet cafe rules do not apply if no terminal is offered. In addition, the use of Internet cafes for multi-player games is very difficult in Germany since the Internet cafà © à © rules and the second type of rule originally established for arcade video centers apply to this type of Internet cafe. It is, for example, forbidden for people under the age of 18 to enter such Internet cafes, although in particular those under 18 are an important customer group for this type of Internet cafe.
Although most Internet cafes are private businesses, much has been established to help bridge the 'digital divide', providing computer access and training for those who do not have access to the home. For example, the British government has supported the setting up of 6000 telecenters.
In Asia, gaming is very popular in Internet cafes. This popularity has helped create a strong demand and sustainable revenue model for most Internet cafes. With the growing popularity, there is also this responsibility. In the fight for competitive market share, Internet cafes are beginning to fill less and therefore adopt an alternative way to maximize revenue. This includes selling food, drinks, games and phone cards to its customers.
In 2010, a variety of internet cafes known as "lottery" has been widespread in certain areas of the United States. This facility offers entries in the contest to customers who buy internet usage. The results of customer entries are revealed using software installed on computer terminals, which can simulate the appearance and operation of casino games such as slot machines. Although intended to resemble it, these sweepstakes and software are designed in such a way that they can legally be considered a lottery rather than gambling. The lottery opener has faced scrutiny by the local government, which argues that despite arguments stating otherwise, sweepstakes are a form of illegal gambling, and their customers are more interested in playing sweepstakes than actually using the internet time they buy. A large number of these locations have faced raids by officials, while some states have enacted laws intended to ban them.
Legal issues
In 2003 the EasyInternetcafÃÆ' à © chain was found to be responsible for copyright infringement that occurred when customers used CD burning services to burn downloaded music illegally onto their own CDs.
In 2005 Italy began to require entities such as Internet cafes to collect photocopies of Internet passports, phones, or customers using faxes as a result of the anti-terrorism laws passed in July of that year.
Venues
Australia
Netcafe opened at St Kilda on Deluxe Cafe on April 4, 1995, inspired by the internet cafe phenomenon that took place in Seattle. As Australia's First Internet Cafe, the founders included Gavin Murray, Rita Arrigo, and Christopher Beaumont. Directly from London Cyberia we joined Kathryn Phelps and a partnership with Adam Goudie from Standard Computers for hardware and Michael Bethune from Australia Online, the first Australian ISP for our Internet Access course. In 1995 it was delivered via a standard analog phone line using the 9600 Baud US Robotics Modem.
Brazil
In Brazil, the initial concept brought by Monkey Paulista is based on the business model used by Internet cafes in South Korea, as this is the first home LAN in Brazil, unveiled in Sao Paulo, beginning its activities in 1998 The company closed in 2010. However, just a week later for bureaucratic reasons, the company Lan Game @ The House opened and today is the home of Brazil's first LAN in activity. Today is seen as a state as a way to test new technologies and demonstrations of games and products.
Mainland China
According to the China Internet Cafes Industry Survey by the Ministry of Culture of the People's Republic of China in 2005, Mainland China has 110,000 Internet cafes, with more than 1,000,000 employees contributing 18.5 billion yuan to China's GDP RRR. More than 70% of internet cafe visitors are from 18 to 30 years old. 90% are male, 65% unmarried, and 54% have university degrees. More than 70% of visitors play computer games. 20% of Chinese Internet users go to Internet cafes.
Internet cafes allow individuals to go about the Internet anonymously, faster, and cheaper than at home. The big internet cafes in big cities in China are expensive and highly regulated by government officials. The big internet cafes are used by wealthy elites for business transactions and social gatherings. The majority of Internet cafes are privately owned small cafes consisting of 90% of the market. (China Tightening Control, 2003) The majority of Internet cafes are not listed because they do not meet the government standard requirements or they are unwilling to go through a long registration process. According to Hong and Huang, only 200 of the 2,400 cafes are listed in Beijing. The Chinese government cracked down on the number of unregistered Internet cafes as some users spread propaganda, slander, allow pornography, and allow underage users. Crack down by Chinese Government Officials banned 17,488 Internet Cafes in 2002 and 27,000 others banned in 2003. (J. Hong, L. Huang) The increasingly closed Internet cafe was replaced with a government-approved business. Pre-approved businesses monitor customer activity and assist government crackdowns against offending users. (Xiao, 2003; Qiu 2003)
Milestones of achievement:
- Prior to 1995 - An internet cafe called 3C T appeared in Shanghai, probably the first in China. It costs 20 yuan per hour ($ 2.50 per hour)
- 1995-1998 - Chinese Internet cafes proliferate. Playing games that are not connected is the primary purpose of the user cafà © à ©. The average price is 15 ~ 20 yuan per hour.
- After 2002 - heavy censors are enforced, including registration of real names. By the end of 2004, more than 70,000 Internet cafes were closed in a national campaign.
- 2008 - Microsoft seeks to make Internet cafes more profitable in Asia and other emerging markets. After discussing with the governments of these countries, it's good to set up a secure Internet cafe.
Indonesia
According to APWKomitel (Association of Community Internet Centers), there are 5,000 Internet cafes in Indonesian urban cities in 2006 that provide computer/printer/scanner rentals, training, PC games and Internet access/rentals to people without computers or internet access. This website also contains a list of directories of several internet cafes/telecenters/gamecenter in Indonesia. In urban areas, the generic name of an internet cafe (or internet café ) and in rural areas the generic name is telecentre. Internet cafes/netcafes are usually privately owned as bottom-up initiatives, while telecenters in rural villages are usually funded by governments or donors as top-down funding. Information about netcafe/internet cafe in Indonesia can also be found in a book entitled: Connected for Development: Indonesian Case study .
Currently, no special licenses are required to operate internet cafes or internet cafes in Indonesia, except for the usual business license applicable to cafes or small shops. Due to the hype and poor business planning, many net cafes have been closed. Despite the increasing number of Internet cafes, associations such as APWKomitel urged new Internet cafe owners to conduct feasibility studies before planning to open Internet cafes, and provide a business model called a multipurpose community Internet center or "MCI Center" to make business more sustainable and competitive. Hourly usage rates vary between Rp 2500-15000 ($ 0.27 - 1.60)
Japanese
Japan has a strong Internet cafe culture, with most serving a dual purpose as a shared internet-manga cafe. Most chains (such as Media Cafe Popeye and Jiy? K? Kan) allow customers to offer a variety of seating options, including normal chairs, massage chairs, sofas and flat mats. Customers are usually given unlimited access to soft drinks, manga, magazines, internet, online video games, and online pornography. Most offer food and bath services at an additional cost. In fact, many buy "night packs" and bathe/sleep in cafes, resulting in a phenomenon known as "clean cafe refugees" or "net cafes homeless".
Malaysia
In Malaysia, Internet cafes are popular among teens who love to play games. An Internet cafe is also known as an internet cafe. Some Internet cafes in Malaysia combine the characteristics of an F & amp; B's and Internet cafes.
Philippines
In the Philippines, Internet cafes or better known as computer stores are found in every street in big cities and there is at least one in most cities or towns. There is also an internet cafe in the coffee shop and mall. Upscale restaurants and fast food chains also provide free broadband for visitors. Prices range from P10 ($ 0.20) on the streets, up to P100 ($ 2) at the mall.
In some major cities with existing regulations governing Internet cafes (eg Valenzuela, Marikina, Davao, Lapu-lapu and Zamboanga), under-18s students are prohibited from playing computer games during regular class hours. Depending on the city, regulations vary in detail and their implementation. Such city planning usually also requires Internet cafe owners to:
- Install filtering software to block adult oriented sites
- Prohibit the intoxicating sales of beverages and cigarettes inside their company
- Allow open view from rental computer (ie no closed booth)
- The front panel panel is 50% transparent to allow a clear view of the inside of the building
- Adequate lighting both inside and outside the building to allow for a clear view of the interior at any time
South Korea
In South Korea, Internet cafes are called PC bangs. They are everywhere in South Korean cities, numbering more than 20,000. PC bangs are mostly destined to play online games for the younger generation. On average and in fashion, the use of PC bang computers is priced at around 1,000 won per hour (about $ 0.88 USD).
Taiwan
Internet cafes are everywhere in Taiwan, and mainly concentrated in big cities, Taipei and Kaohsiung. Internet cafes called "??" ( W? ng k? ) in traditional Chinese. The first character literally means "net" and the second character is the first syllable of "cafà © à ©." This rate is consistent around NT $ 10 ~ 20 in most, but notable districts, such as the Eastern District of Taipei, can charge users up to NT $ 35 per hour. With the growing popularity of smartphones and free Wi-Fi networks across all major public sights, Internet cafes now primarily serve gamers, and some even provide food and drink.
Vietnamese
In Vietnam, many people go to internet cafes for $ 0.25 per hour, because it is so cheap for them. Internet Café in Vietnam is "QuÃÆ'án NÃÆ'à © t" or "Ti? M NÃÆ'à © t". 'QuÃÆ'án', 'Ti? M 'means "save" and "NÃÆ' à © t" means' Net' (Internet).
United States
That said, the first cybercafe kosher was IDT Cafe in the diamond district of New York City, opened in the spring of 1997.
India
In India, Internet cafes are used by people who travel and business declines since the widespread arrival of mobile Internet usage. A set of other services are also offered, such as printing documents or web pages. Operators also help the computer blind through some government processes (as part of e-governance in India). The low speed of mobile Internet and the service is offered by Internet cafes to help its survival. In India, a positive government ID is mandatory for every cafe user in most states.
Kenya
Cybercafe is prevalent in the city of Mombasa, because poverty and unreliable infrastructure do not make private internet a viable option for many citizens. The cafes are often combined with various other businesses, such as chemists, manicurists, workshops, and department stores. Video games have become very lucrative in cybercafes in Kenya in recent years.
See also
- Kiosk software
- Public computer
Note
References
- China Tightens Control on Internet Cafes, 2003. Reuters, June 10.
- Hong, J. and L. Huang (2006). "The approach is fragmented and swayed to build an information society: The case of Internet cafes in China." Telematics and Informatics 22 (4): 377-393.
- John Flinn (1991). "High-Tech Small Talk at City Cafe", The San Francisco Examiner , Home Page.
- Katherine Bishop (1992). "Electronic Coffeehouse", New York Times .
- John Boudreau (1993). "A Cuppa and Computers", Washington Post , Home Page.
- Marian Salzman (1995). "SFnet Leads the Cyber ââRevolution", San Francisco Examiner .
- SFnet.org, Press Archive.
- "Stewart (2000).Cafematics: Cybercafe and the Community, in Informatics Community: Enabling Communities with Information and Communication Technology ed M. Gurstein Idea Group, Toronto" (PDF) . Ã, (202à , KB) Sonia Liff and Anne Sofie Laegran (2003) Cybercafà © s: debating the meaning and importance of Internet access in a cafe environment, New Media & Society Vol 5 (3) "< span> (PDF) .
- "Anne-Sofie Lagran and James Stewart (2003), Bookworm, trendy or healthy? Configure Internet cafe, New Media & Society Vol 5 (3) 35" (PDF) .
- Madanmohan Rao (1999), Bringing Net to Mass: cybercafe in Latin America
- Connected to Information Kiosk & amp; Sustainability - UN ICT TaskForce Series 4
- ITU Global Indicators Workshop on Community Access to ICT in Mexico City, 16-19 November 2004
- This is for Techies Who Lunch, New York Times, August 27, 1994 Report
- in Yahoo's best cafes, 2004.
- Xiao, Q., 2003. The Chinese Internet Revolution. Online Journalism Review USC Annenberg.
External links
- Cybercafe in Curlie (based on DMOZ)
- Internet Cafe World
Source of the article : Wikipedia